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Sensory Environment Self-Evaluation Tool

Introduction

Each context and activity has inherent sensory features, which can affect your participation in your student role. This tool is designed to enable you to evaluate your experience of your sensory environments and how they either support or create challenges for participating in the activities of your everyday student life.

None of these judgments are calibrated; this worksheet structures your experience of an environment by focusing your attention on key sensory features of the context. It simply provides a place to start in understanding the relationship between you, the student and your context from a sensory point of view. There are two ratings: 1. The environmental features (with a minus and plus sign) 2. The impact on your participation (with two emojis, left and right)

Personal Details

Personal Details

What institution are you studying in?

Setting for evaluation

In this environment, what sort of activities you usually participate in?

Auditory

Auditory

Rate the environmental qualities of the setting you are in and the impact it has on your participation

General ambient background noise (fan, chat, movement noises)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Specific noises (voices, a machine)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Intermittent noise (unpredictable)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Cueing noises (calling a person’s name, bell)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Visual

Visual

Rate the environmental qualities of the setting you are in and the impact it has on your participation

General background (walls, workspaces) have objects on them

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Contrast in the visual environment (dark objects on light surfaces, light objects on dark surfaces)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Unexpected visual events

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Moving visual environment (for example, other people are moving about or there is movement on screens or displays)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Touch

Touch

Rate the environmental qualities of the setting you are in and the impact it has on your participation

Consistent contact with others/objects (e.g., tight sitting area, firm clothing)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Intermittent opportunities for contact (bumping into people/things)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Other touch events (e.g., breeze, fan blowing)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Movement Sense

Movement Sense

Rate the environmental qualities of the setting you are in and the impact it has on your participation

Predictable/routine movements needed/expected (e.g., getting in line)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Unpredictable movements needed/expected (losing balance)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Movement requirements are linear (walking, scooting, rolling in a chair)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Movement requirements are angular (bending, twisting)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Body Position Sense

Body Position Sense

Rate the environmental qualities of the setting you are in and the impact it has on your participation

Predictable/routine body positions needed

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Constant challenges to postural control (unstable surfaces for sitting, walking)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Opportunities for body feedback occur (holding door, pushing a cart, wiping table or board)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Smell

Rate the environmental qualities of the setting you are in and the impact it has on your participation

Distinct smell in the context (air freshener, grass, sweaty bodies)

How much of this feature is present?

Move the slider below

-

+

Impact of feature on my participation

Move the slider below

😖

😊

Tool completed!

This tool has been adapted from the Ecological Assessment of Sensory Processing Features of the Context with permission from its developer, Prof Winnie Dunn, PhD, OTR, FAOTA. The Ecological Assessment of Sensory Processing Features of the Context is a part of The Sensory Profile 2 Family of Assessments. Copyright © 2014 NCS Pearson, Inc. All rights reserved. The tool has been developed as a collaboration between Technological University Dublin and Trinity College Dublin, the University of Dublin, by the development team of Kieran Lewis, Dr Clodagh Nolan, Aoife Dempsey, Claudia M. Fernandez Rivera, Deirdre Staunton and Declan Treanor. Funding for the development of this tool has been provided by Higher Education Authority through the Fund for Students with Disabilities.

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